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Posted on July 3, 2024 6:15 PM (Last edited: July 7, 2024 10:06 PM)

#27

I'm updating this as I go. Updates take effect at server save, so if it's not working "today" check back "tomorrow" :)

The Architect is doing a superb job at fixing things around the map. Keep using 'Report Coordinate' whenever you encounter something out of the normal on the map!

  • Fixed Bloom ('exutura sio')

  • Now works alongside other healing conditions, such as Recovery('utura')

  • Increased Fiendish and Influenced monster rate

  • This should result in easier Dust farming

  • Bulwark of the Blessed One

  • Now has 3 imbuement slots and can be imbued with Mana Leech

  • Added more monsters to the !task list

  • Soul War

  • Kilmaresh

  • Increased the spawn chance of Plunder Patriarch on lower Hazard levels

  • Auto Bank

  • Looted currency should now automatically end up in your bank rather than the bag

  • Last Lore Keeper

  • Cooldown is now 1 day instead of 14 days

  • Fixed(?) Game Store (This is effective after Monday 6am)

  • Probably, fixed a bug with the game store

  • Should, now receive what you've purchased, for the right currency.

  • Fixed a typo in the message when you refill Turtle Amulet

  • Categorized the Task System ('!task')

  • A complete list of monsters included in each category can be found in #tasks

  • You can now use !taskcomplete to complete a finished task mid combat

Posted on June 24, 2024 7:34 PM (Last edited: July 3, 2024 10:18 PM)

#26

This will be updated until Friday 28th of June

  • Bulwark of the Blessed One

  • Increases HP by 20%

  • Reflects Damage by +125(This algorithm is chaotic, feel free to message me if you're a mathwiz and would like to see it.)

  • Grants ~~20~~ 10% Dodge Chance(This is likely to be adjusted.)

  • Increased the damage and scaling of Spinning Star

  • Increased the healing of Salvation('exura gran san')

  • Corrected the damage output of Sanguine creatures

  • Fixed a duplicate description on Spellbook of Ancient Arcana

  • Chain Spells now correcly re-calculates the damage after every hit

  • Added clickable text interactions to a lot of NPCs

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