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Changelogs

Posted on May 26, 2024 5:13 PM (Last edited: May 26, 2024 9:12 PM)

#21

Creatures for Blood quest created and added. The hunting grounds are accessible. Quest and Bosses to be announced later!

Jaded Roots creatures; Sopping Corpus, Oozing Corpus, Mycobiontic Beetle, Rotten Man-Maggot, and ~~Murcion~~

Putrefactory creatures; Walking Pillar, Wandering Pillar, Darklight Source, Darklight Striker, and ~~Vemiath~~

Darklight Core creatures; Oozing Carcass, Sopping Carcass, Rotten Man-Maggot, Meandering Mushroom, and ~~Ichgahal~~

Gloom Pillars creatures; Darklight Emitter, Darklight Construct, Walking Pillar, Converter, and ~~Chagorz~~

Fixed multiple design flaws, such as broken stairs, unwalkable tiles, and missing teleporters in the blood quest hunting grounds mapping.

Fixed Cobra Wand was the only weapon in it's class that didn't allow imbuing critical hit. Now you can.

Fixed You can now fly to Issavi. Smart gamemaster moved the carpet down a couple floors, and neglected changing the actual position you fly to.

Fixed a bug where players would get teleported into a wall after getting kicked from The Unwelcome boss room.

Fixed the path through Ebb and Flow to Goshnar's Spite

Dream Court is now on a 2 hour cooldown

Brain Head is now on a 2 hour cooldown

Posted on May 21, 2024 12:15 AM (Last edited: May 21, 2024 12:23 AM)

**#20**

*Changelogs are going to be further apart for a bit, and probably contain more content when they do get uploaded.

My lovely vacation is over and it's time to get back to work. It's been quite the ride getting this up and running the past 3 months, and I am more interested than ever to keep developing this.

However, I've got a bit of catching up to do and I won't be as 24/7-active as I have been. I'll be in the shadows. The best bet If you want to reach me will be on Discord.

At last, enjoy the quality of life. Happy hunting*

(;Mages;)

Ultimate Explosion has been reworked and has a new cooldown function. All 4 of them now has an aftershock.

utevo res "Risen Mage" is the last addition to the familiars I want to test. "Spookwolf" and "Zombear" are the other two, in case you've missed it. More mechanics are going to be implemented to these summons later on.

Chain Beam('utori vis') damage turned up a little bit.

Death Bomb ex. 'Curse' - ('utori mort') has been reworked and turned into an instant damage ability.

Strong Ice Wave has got it's cooldown reduced a little bit.

Chain Vine ('utori pox') has got it's damage buffed.

Updated !spells.

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